Setting the Setting - OD&D (3LBB) & AD&D2e - Part 9 - Cultures: Drak'Thul Marauder Lizard Men
So far, in the Cultures subseries of my Setting the Setting posts, I've detailed the dominant culture of the area, Eldorian Humans, our three major cultures - the mercantile Thunderan Dwarves, the Egyptian-like Sunari Elves, and the militaristic, Roman Empire inspired Tauren Minotaurs - and two of our minor cultures - the Vindhyaksha Goblins and the Hearthwarden Halflings. I'm saving our second Human culture for last, so next up we have Lizard Men. For the Cultural Archetype, I eschewed rolling and selected Barbarian. With our Minotaurs, Goblins and (yet-to-be-posted) Orcs having all gotten different cultures by rolling, I knew I wanted to have Barbarian on there somewhere and this was the best fit. Barbarian: The realm is a tribal group or kingdom of people considered barbarians by their neighbors. These can be historical barbarians such as the Celts, Picts, or ancient Germans, or you may prefer to mold your kingdom after fantastic barbarians such as Robert E. Howard's ...